News News Report
June 22, 2022

FDA gives VR mental health treatment Breakthrough Device designation

FDA gives VR mental health treatment Breakthrough Device designation

OxfordVR, a British startup that has designed methods for using VR to aid mentally ill patients, was just given the Food and Drug Administration’s (FDA) Breakthrough Device designation for its Gamechange program. This status is a big step toward ultimately approving new virtual reality-enhanced treatments for people suffering from various mental health challenges, from anxiety to psychosis.

It’s a seemingly simple form of treatment in which patients are guided through mundane tasks that can cause tremendous stress for anyone in the throes of debilitating mental illnesses like schizophrenia. Patients with prescriptions use VR headsets to rehearse everyday acts like shopping or going to appointments, all while following prompts calibrated to produce the same effects as cognitive behavior therapy or CBT. Ideally, such a course of treatment can assist in managing and guiding behaviors, so patients feel safer and more in control.

Breakthrough Device designation puts the treatment method on a fast track to approval. According to Forbes, OxfordVR “has already run trials with U.S.-based veterans charity Wounded Warrior Project and the U.K.’s National Health Service.” In addition, The Lancet, a UK-based medical journal, published a review of Gamechange two months ago that indicated it had positive effects on patients with extreme agoraphobia (a disorder that causes people severe anxiety at the prospect of feeling trapped in places or situations that could make them feel helpless).

OxfordVR CEO and co-founder Deepak Gopalkrishna called the FDA’s decision “a huge win for patients and the mental health industry” and said “that the FDA recognizes this technology has the potential to be a more effective way to treat people with some of the most challenging mental health conditions.”

While mental health practitioners have been using VR for some time to aid military veterans with post-traumatic stress disorder or PTSD, it isn’t a significant part of the industry yet. A 2014 study published by the NIH concluded that while it could “be considered as a useful tool for medical education, training, diagnosis, and therapy,” VR at the time was “still in its infancy and much work is needed including controlled trials before they can be put to routine use.”

OxfordVR’s success in getting the FDA to take Gamechange seriously may mark a significant step in the evolution of using virtual reality in much more practical and beneficial ways.

Read related posts:

Disclaimer

In line with the Trust Project guidelines, please note that the information provided on this page is not intended to be and should not be interpreted as legal, tax, investment, financial, or any other form of advice. It is important to only invest what you can afford to lose and to seek independent financial advice if you have any doubts. For further information, we suggest referring to the terms and conditions as well as the help and support pages provided by the issuer or advertiser. MetaversePost is committed to accurate, unbiased reporting, but market conditions are subject to change without notice.

About The Author

Managing editor, mpost.io. Former Deputy Digital Editor, Maxim magazine. Bylines in Observer, Inside Hook, Android Police, Motherboard. Author of official "Better Call Saul" tie-ins "Don't Go to Jail," and "Get off the Grid."

More articles
Steve Huff
Steve Huff

Managing editor, mpost.io. Former Deputy Digital Editor, Maxim magazine. Bylines in Observer, Inside Hook, Android Police, Motherboard. Author of official "Better Call Saul" tie-ins "Don't Go to Jail," and "Get off the Grid."

Hot Stories
Join Our Newsletter.
Latest News

The DOGE Frenzy: Analysing Dogecoin’s (DOGE) Recent Surge in Value

The cryptocurrency industry is rapidly expanding, and meme coins are preparing for a significant upswing. Dogecoin (DOGE), ...

Know More

The Evolution of AI-Generated Content in the Metaverse

The emergence of generative AI content is one of the most fascinating developments inside the virtual environment ...

Know More
Join Our Innovative Tech Community
Read More
Read more
Tenet Gears Up To Launch Its Mainnet In Three Phases, Introduces Interstellar Incentive Token
News Report Technology
Tenet Gears Up To Launch Its Mainnet In Three Phases, Introduces Interstellar Incentive Token
April 24, 2024
Galxe Introduces GAL Staking with $5M Rewards Pool, Enables Users To Receive Benefits Via Galxe Earn
Markets News Report Technology
Galxe Introduces GAL Staking with $5M Rewards Pool, Enables Users To Receive Benefits Via Galxe Earn
April 24, 2024
Web3 Data Infrastructure Provider Syntropy Rebrands To Synternet, Aligns Its Appearance With Tech Advancements
Business News Report Technology
Web3 Data Infrastructure Provider Syntropy Rebrands To Synternet, Aligns Its Appearance With Tech Advancements
April 24, 2024
Dexalot Launches Its Central Limit Order Book Decentralized Exchange On Arbitrum
Markets News Report Technology
Dexalot Launches Its Central Limit Order Book Decentralized Exchange On Arbitrum
April 24, 2024