Business News Report
June 09, 2023

What Does Meta’s Mark Zuckerberg Think About Apple’s Vision Pro Headset?

In Brief

Zuckerberg discussed Apple’s Vision Pro headset, expressing curiosity and noting that Apple’s solutions offered nothing groundbreaking beyond what Meta has already explored.

The Meta CEO criticised the high cost and expensive materials of Apple’s Vision Pro, emphasising Meta’s efforts to reduce the price of their headsets.

He pointed out Apple’s design trade-off, opting for a higher-resolution display that significantly increased the cost and energy requirements, which needs a wired connection.

Meta’s CEO, Mark Zuckerberg, shared his vision for the company’s future and its role in the metaverse at an all-hands meeting on Thursday. He also addressed the recent layoffs and explained how they were part of a strategy to make Meta a faster and better technology company that could deliver more innovative products.

Mark Zuckerberg thoughts on Apple's Vision Pro Headset.

In his talk, held at Meta’s Menlo Park in California, Zuckerberg also addressed Apple’s Vision Pro, which has garnered significant attention in the media over the past week.

“I was really curious to see what they’d ship, and it’s a good sign for our own development that they don’t have any magical solutions to the laws of physics that we haven’t already explored,”

he remarked.

Zuckerberg expressed his criticism of the expensive materials and high cost of the device ($3,499), highlighting that Meta has dedicated years of effort to reduce the price of its headsets. He mentioned that an upcoming version of the headset, Meta Quest 3, will have a starting price of $500. The cheapest Quest headset currently costs $300.

“They went with a higher resolution display, and between that and all the technology they put in there to power it, it costs seven times more and now requires so much energy that now you need a battery and a wire attached to it to use it. They made that design trade-off and it might make sense for the cases that they’re going for,”

Zuckerberg said.

He emphasized the social aspect of Meta’s vision for the metaverse and highlighted the importance of people interacting and feeling closer to each other in new ways. Zuckerberg compared this to the demos of Apple, which showed individuals sitting alone on a couch. While acknowledging that it could be a possible vision for the future of computing, Zuckerberg expressed that it was not the direction he desired.

Apple’s recently launched device has emerged as a formidable competitor to Meta’s Quest headsets. Meta, the leading creator of VR/AR headsets, now faces a significant threat to its position. A few days before Apple’s unveiling, Meta announced the upcoming Quest 3 despite its availability not being scheduled until the fall.

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About The Author

Agne is a journalist who covers the latest trends and developments in the metaverse, AI, and Web3 industries for the Metaverse Post. Her passion for storytelling has led her to conduct numerous interviews with experts in these fields, always seeking to uncover exciting and engaging stories. Agne holds a Bachelor’s degree in literature and has an extensive background in writing about a wide range of topics including travel, art, and culture. She has also volunteered as an editor for the animal rights organization, where she helped raise awareness about animal welfare issues. Contact her on [email protected].

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Agne Cimerman
Agne Cimerman

Agne is a journalist who covers the latest trends and developments in the metaverse, AI, and Web3 industries for the Metaverse Post. Her passion for storytelling has led her to conduct numerous interviews with experts in these fields, always seeking to uncover exciting and engaging stories. Agne holds a Bachelor’s degree in literature and has an extensive background in writing about a wide range of topics including travel, art, and culture. She has also volunteered as an editor for the animal rights organization, where she helped raise awareness about animal welfare issues. Contact her on [email protected].

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