New AI Tool Unleashes Infinite Avatar and Game Character Creation
In Brief
Didimo launches Popul8, an AI tool designed to assist game developers and artists in quickly producing unique game characters.
Popul8 uses advanced machine learning and computer vision methods to generate a base character and allows designers to edit every aspect of the character.
Software company specializing in life-like digital avatars Didimo has unveiled Popul8, an innovative AI tool designed to assist game developers and artists. The tool can rapidly produce a vast array of unique game figures cost-effectively, allowing creators to populate their games with diverse non-playable characters (NPCs) or primary characters.
Metaverse Post had an exclusive opportunity to interview João Orvalho, Chief Technology Officer at Didimo, to gain insights on how the AI tool can enhance avatar development.
“Didimo’s Popul8™ gives game studios a powerful AI tool to accelerate the generation, editing, and serving of high-quality 3D game characters with unmatched speed and scale. It was designed for use with 3D engines with a focus on the needs of games and metaverses,”
Orvalho said.
Orvalho added that the tool empowers artists to create and use characters to achieve their vision. Popul8’s character files are compatible with Unity, Unreal, or proprietary engines and work seamlessly with industry-standard tools like Mixamo, ARKit, and Amazon Polly. This allows the tool to provide an infinite variety of diverse characters at incredible visual quality for whatever artists are creating in 3D immersive spaces already.
The Power of AI in Avatar Creation
Didimo leverages proprietary AI-based systems within its platform. First, for character generation, it has unique advanced machine learning and computer vision methods so the platform can generate a base character that meets the designer’s vision, such as a middle-aged long-haired Chinese woman who comes from the countryside.
The platform allows the designer to edit every aspect of the character with automatic rig readjustment or to ingest their design styles to further make the characters ownable to that environment. AI processes help to add and adjust wardrobe or accessories to characters and appropriately retarget if the character changes shape or style. For example, you can add a shirt to a human, change that human character into a giant ogre or a tiny fairy, and automatically adjust the shirt to the new character’s shape and size.
Finally, Didimo has a proprietary way to serve and manage files to protect memory budgets, so games or metaverses can create dramatically more characters than they previously could.
By incorporating their game’s aesthetics, artists can ensure the generated characters fit the unique look and style of the game. Popul8 also offers a comprehensive range of character creation options, allowing artists to fine-tune characters to their specific needs. The tool’s user-friendly interface allows for batch creation and editing, enabling users to easily generate and manage hundreds of characters to populate entire worlds, levels, or specific experiences. Also, the unique trait randomization feature adds more variety to the characters.
The CTO explained that when it comes to character generation, Popul8 supports artists through every step of their process, from base character and face modeling generation to editing and rig adjustments, asset fitting, and file service optimization.
“Very important to us was to create a system that gives character artists and game developers full creative control over design, allowing for fine-tuned characters in their environment’s unique style and specifications. And Popul8 offers all of this at speed and scale with the ability to generate hundreds of customized 3D characters in minutes. We want artists to be able to spend more time on creative vision, narrative design, and creating new methods of gameplay while reducing the rote mechanical steps that cause frustration or eat valuable time,”
Orvalho shared.
Didimo’s current clientele and partnerships include NOS Communications, Ceek, Colossal Order, AI Land, Soleil Game Studios, Sony, Grenoble Ecole du Management, tagSpace, Atom Stars, Unstitched, and several others.
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About The Author
Agne is a journalist who covers the latest trends and developments in the metaverse, AI, and Web3 industries for the Metaverse Post. Her passion for storytelling has led her to conduct numerous interviews with experts in these fields, always seeking to uncover exciting and engaging stories. Agne holds a Bachelor’s degree in literature and has an extensive background in writing about a wide range of topics including travel, art, and culture. She has also volunteered as an editor for the animal rights organization, where she helped raise awareness about animal welfare issues. Contact her on [email protected].
More articlesAgne is a journalist who covers the latest trends and developments in the metaverse, AI, and Web3 industries for the Metaverse Post. Her passion for storytelling has led her to conduct numerous interviews with experts in these fields, always seeking to uncover exciting and engaging stories. Agne holds a Bachelor’s degree in literature and has an extensive background in writing about a wide range of topics including travel, art, and culture. She has also volunteered as an editor for the animal rights organization, where she helped raise awareness about animal welfare issues. Contact her on [email protected].